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/ Czech Logic, Card & Gambling Games / Logické hry.iso / hry / Fish Fillets / script / kitchen / models.lua < prev   
Text File  |  2005-07-16  |  4KB  |  209 lines

  1.  
  2. createRoom(51, 34, "images/"..codename.."/kuchyne-pozadi.png")
  3. setRoomWaves(5, 10, 5)
  4.  
  5. room = addModel("item_fixed", 0, 0,
  6. [[
  7. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
  8. XX..............................X...............XXX
  9. XX..............................X...............XXX
  10. XX..............................X.....XXX.......XXX
  11. XX....................XXXXXXXXXXX...............XXX
  12. XX.............................X................XXX
  13. XX.......XXXXXXXXXXX...........X................XXX
  14. XX.......XXXXXXXXXXX...........X................XXX
  15. XX.............................X................XXX
  16. XX.............................X................XXX
  17. XX.............................XXXXXXXX..XXX....XXX
  18. XX.......XXXXXXXXXXX.....X......................XXX
  19. XX.......XXXXXXXXXXX.....X......................XXX
  20. X........................XXXXXXXXXXXXXX.XXXXXXXXXXX
  21. X.......................................XXXXXXXXXXX
  22. X.......................................XXXXXXXXXXX
  23. X.......................................X.........X
  24. X.......................................X.........X
  25. X.................................................X
  26. X...........XX....................................X
  27. XXXXXXX.....XX.................XX.................X
  28. .....XX.....XXXXXXXXXXXXXXXXXX.XXXXXXXXXXXXX......X
  29. .....XX.....XX.............................X......X
  30. X....XX.....XX.............................X......X
  31. X....XX.....XX.............................X......X
  32. X....XX.....XX....................................X
  33. X....XX.....XX....................................X
  34. X...........XX...................................XX
  35. X................................................XX
  36. X................................................XX
  37. X................................................XX
  38. X...........XX...................................XX
  39. X......X....XX...X...............................XX
  40. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
  41. ]])
  42. addItemAnim(room, "images/"..codename.."/kuchyne-okoli.png")
  43.  
  44. big = addModel("fish_big", 32, 7,
  45. [[
  46. XXXX
  47. XXXX
  48. ]])
  49. addFishAnim(big, LOOK_RIGHT, "images/fishes/big")
  50.  
  51. small = addModel("fish_small", 2, 28,
  52. [[
  53. XXX
  54. ]])
  55. addFishAnim(small, LOOK_RIGHT, "images/fishes/small")
  56.  
  57. item_heavy = addModel("item_heavy", 31, 11,
  58. [[
  59. X
  60. X
  61. ]])
  62. addItemAnim(item_heavy, "images/"..codename.."/3-ocel.png")
  63.  
  64. zavazedlo2 = addModel("item_light", 38, 6,
  65. [[
  66. XX
  67. X.
  68. X.
  69. XX
  70. ]])
  71. addItemAnim(zavazedlo2, "images/"..codename.."/stolek-a.png")
  72.  
  73. zavazedlo1 = addModel("item_light", 36, 6,
  74. [[
  75. XX
  76. .X
  77. .X
  78. XX
  79. ]])
  80. addItemAnim(zavazedlo1, "images/"..codename.."/stolek.png")
  81.  
  82. papir = addModel("item_light", 38, 2,
  83. [[
  84. XXX
  85. ]])
  86. addItemAnim(papir, "images/"..codename.."/mapa_v.png")
  87.  
  88. spindira = addModel("item_light", 23, 2,
  89. [[
  90. XX
  91. XX
  92. ]])
  93. addItemAnim(spindira, "images/"..codename.."/hrnec.png")
  94.  
  95. stolek = addModel("item_light", 8, 3,
  96. [[
  97. XXXXX
  98. ..X..
  99. ..X..
  100. ]])
  101. addItemAnim(stolek, "images/"..codename.."/stolekv.png")
  102.  
  103. item_light = addModel("item_light", 3, 30,
  104. [[
  105. XXX
  106. .X.
  107. .X.
  108. ]])
  109. addItemAnim(item_light, "images/"..codename.."/stolekm.png")
  110.  
  111. item_light = addModel("item_light", 11, 8,
  112. [[
  113. XX
  114. XX
  115. XX
  116. ]])
  117. addItemAnim(item_light, "images/"..codename.."/sud.png")
  118.  
  119. mecik = addModel("item_light", 30, 25,
  120. [[
  121. ....X..
  122. XXXXXXX
  123. ....X..
  124. ]])
  125. addItemAnim(mecik, "images/"..codename.."/mec.png")
  126.  
  127. kreslak = addModel("item_light", 8, 28,
  128. [[
  129. XX.
  130. XX.
  131. X..
  132. XXX
  133. X.X
  134. ]])
  135. addItemAnim(kreslak, "images/"..codename.."/kreslo.png")
  136.  
  137. item_light = addModel("item_light", 11, 1,
  138. [[
  139. X
  140. X
  141. ]])
  142. addItemAnim(item_light, "images/"..codename.."/pohar.png")
  143.  
  144. item_light = addModel("item_light", 25, 6,
  145. [[
  146. X
  147. X
  148. X
  149. X
  150. X
  151. ]])
  152. addItemAnim(item_light, "images/"..codename.."/stozar_v_l.png")
  153.  
  154. item_light = addModel("item_light", 29, 25,
  155. [[
  156. XXXX
  157. ]])
  158. addItemAnim(item_light, "images/"..codename.."/rahno_m.png")
  159.  
  160. item_light = addModel("item_light", 28, 27,
  161. [[
  162. .XXXX
  163. ..XXX
  164. ..XXX
  165. ..XXX
  166. ..XXX
  167. XXXXX
  168. ]])
  169. addItemAnim(item_light, "images/"..codename.."/stul.png")
  170.  
  171. item_heavy = addModel("item_heavy", 38, 29,
  172. [[
  173. XXXXXX
  174. X....X
  175. X.....
  176. X.....
  177. ]])
  178. addItemAnim(item_heavy, "images/"..codename.."/17-ocel.png")
  179.  
  180. item_heavy = addModel("item_heavy", 35, 18,
  181. [[
  182. X....X
  183. X....X
  184. XXXXXX
  185. ]])
  186. addItemAnim(item_heavy, "images/"..codename.."/18-ocel.png")
  187.  
  188. item_light = addModel("item_light", 15, 10,
  189. [[
  190. X
  191. ]])
  192. addItemAnim(item_light, "images/"..codename.."/vejce.png")
  193.  
  194. item_light = addModel("item_light", 13, 18,
  195. [[
  196. XXXXXXXX
  197. ]])
  198. addItemAnim(item_light, "images/"..codename.."/rahno_v.png")
  199.  
  200. item_light = addModel("item_light", 28, 2,
  201. [[
  202. XX
  203. XX
  204. ]])
  205. addItemAnim(item_light, "images/"..codename.."/hrnecek.png")
  206.  
  207.  
  208.  
  209.